DOHNY, Q.; SOEKARNO, M. . Enhancing 21st-Century Learning: The Impact of Gamification with Quizwhizzer on English Language Vocabulary Acquisition. Indonesian Journal of Educational Science and Technology, [S. l.], v. 3, n. 1, p. 45–60, 2024. DOI: 10.55927/nurture.v3i1.8508. Disponível em: https://journal.formosapublisher.org/index.php/nurture/article/view/8508. Acesso em: 14 sep. 2024.