Evaluation of Lontar Prasi Bali Application based on Augmented Reality Using User Experience Questionnaire

Authors

  • I Gede Iwan Sudipa Bali Cultural Digitization Study Center, Institute of Business and Technology Indonesia (INSTIKI)
  • Putu Wirayudi Aditama Bali Cultural Digitization Study Center, Institute of Business and Technology Indonesia (INSTIKI)
  • Christina Purnama Yanti Bali Cultural Digitization Study Center, Institute of Business and Technology Indonesia (INSTIKI)

DOI:

https://doi.org/10.55927/eajmr.v1i9.1531

Keywords:

UX, User Experience Questionnare, Augmented Reality, Lontar Prasi Bali, Cultural Digitization

Abstract

The digitalization era supports the use of technology to preserve and strengthen local culture, such as using Augmented Reality (AR) to visualize Lontar Prasi figures and stories. To design and operate the Lontar Prasi Bali AR application optimally based on user demands, User Experience (UE) testing was conducted on 56 respondents with 8 questions on the application using User Experience Questionnaire (UEQ)  test shows that the average pragmatic and hedonic quality is 1.94, meaning the application is good at providing user pleasure and comfort. The Lontar Prasi Bali AR app provides above-average results (Excellent) and matches user expectations.

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Published

2022-10-31

How to Cite

I Gede Iwan Sudipa, Putu Wirayudi Aditama, & Christina Purnama Yanti. (2022). Evaluation of Lontar Prasi Bali Application based on Augmented Reality Using User Experience Questionnaire. East Asian Journal of Multidisciplinary Research, 1(9), 1845–1854. https://doi.org/10.55927/eajmr.v1i9.1531