Basic 3D Animation Online Learning Model for Multimedia Student

Authors

  • I Made Marthana Yusa Institute of Business and Technology Indonesia (INSTIKI)
  • I Ketut Ardhana Udayana University
  • I Nyoman Darma Putra Udayana University
  • Ida Bagus Gde Pujaastawa Udayana University
  • I Gede Adi Sudi Anggara Institute of Business and Technology Indonesia (INSTIKI)
  • Ngakan Putu Darma Yasa Institute of Business and Technology Indonesia (INSTIKI)

DOI:

https://doi.org/10.55927/eajmr.v1i11.2297

Keywords:

Online Learning Model, 3D Animation Practice, Multimedia Student

Abstract

This study aims to obtain an ideal concept structure for the online learning model for the practicum category, especially those related to animation learning with 3-dimensional (3D)-based assets. The research was carried out through methodological steps which included collecting data through literature studies and observing online learning assets, specifically in the practicum category and in the field of multimedia design. The design of the selected learning assets is audio-visual learning assets as the most relevant model for online practicum learning. From the results of tests carried out with the user (student) satisfaction test model, in 4 classes of 3D Animation courses at Institut Bisnis dan Teknologi Indonesia (INSTIKI), it was found that the level of student satisfaction with the implementation of 3D Animation online practicum lectures was in the Average grade. The level of student satisfaction illustrates that the 3D Animation practicum model course with all its shortcomings can still run quite well even though it has not reached the ideal level.

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Published

2022-12-28

How to Cite

I Made Marthana Yusa, Ardhana, I. K., Darma Putra, I. N., Pujaastawa, I. B. G., Anggara, I. G. A. S., & Yasa, N. P. D. (2022). Basic 3D Animation Online Learning Model for Multimedia Student. East Asian Journal of Multidisciplinary Research, 1(11), 2717–2726. https://doi.org/10.55927/eajmr.v1i11.2297